Wandering the net, I've learned that old SWG has a very nice player generated system called Storyteller System. It seems a very good idea but unfortenately I couldn't find any video explaining the whole process in detail. Anyway, can u imagine a Storyteller System in Darkfall? The main problem might be phisical space cause Agon, even if it is really big it's also crowded with buildings, trees and mountains and it's not prepared for players to modify the terrain. We can always hope... Maybe, sometime...
P.S: Here, the best link I've found related to SWG Storyteller System.
Wednesday, June 9, 2010
Monday, June 7, 2010
Sunday, June 6, 2010
Not a knight.
Lately, I've been trying to engage my enemies in mounted combat but I've realized that I'm not really very good at it. In all the fantasy games I've played I've never been a knight or paladin something like that because I'm more of a thief or a ranger. So, I need to focus on my archery, my highest combat skill, cause I can aim pretty good.
Not long ago I saw the new Robin Hood and I felt it had too much sword and mounted combat aswell, Robin Hood is suposed to be about archery! And so is my gamestyle.
Not long ago I saw the new Robin Hood and I felt it had too much sword and mounted combat aswell, Robin Hood is suposed to be about archery! And so is my gamestyle.
Friday, June 4, 2010
Aventurine growing
¡Good news! It's not exactly the kind of news players are looking for but they are good nonetheless. Darkfall players have been waiting for a new patch for 2 weeks now and today, Tasos has written a post where he explains why the patch is not coming yet. The good news is that Av is still growing, investing more money in equipment and hiring developers. Also, there is a line about Darkfall 2010 that raises my expectations sky-high. Anyway, that's prove that Darkfall is still very much alive and growing every week.
Tuesday, June 1, 2010
Siege Report: Kalthadar 31st May
At last, I had a good and playable siege! It's not like we won it or something like that but there was nearly no lag at all and there were very nice fights like both at sea and in the hamlet itself. The naval battle was awesome, people repairing the ship while some shot the canons. I fired the cannons a little bit and it was fun. It's not easy to aim with them cause how they move.
Well, I'm sorry, my siege reports will improve very soon but right now, I'm not in the mood...
Well, I'm sorry, my siege reports will improve very soon but right now, I'm not in the mood...
Sunday, May 30, 2010
Siege Report: Oethrain 30th May
Well, just a few hours ago started a new siege we, BoS alliance, dropped on ANG. We left Hal-Kali by boat and that picture shows the moment after we touched land close to Oethrain. Seconds after I took the shot, we were told that an ANG ships was coming and we went for it despite being a little scattered. After some fights in the water and some exchange of boats (I believe that happened but I'm not completely sure) we were killed and retreated back to HK.
Our second push was by mount and this time we were a nice packed group of 20 raiders aprox riding towards Oethrain. Not far from there, we got ambushed by ANG, I didn't managed to see their numbers clearly but people say we were outnumbered. Obviously no buffs on. Some of us managed to survive and gathered in hill nearby. The siege was over and some of that little group recalled back just before two? ANG appeared at our doorstep following Purple. We lost that fight aswell. Damn! It wasn't a good afternoon.
Back in Hal-Kali everyone was talking about the spy ANG must have in our lines and it really sounds like the truth. In both attacks they knew exactly where we were and had the numbers to stop us easily. I can completely make my mind about. On one side, I like players using spies because the game and the world feels more organic On the other side, there will always be players who won't use these tactics and so, they'll be in disadvantage. It's not a matter of game mechanics that you won't use like not using magic at all because my character hates all magician. It's a social mechanic related to how clans work. I don't know...
NPC versus Server
Yes, I'd like so much to see more NPC in game. Not only in cities so they look more alive or living in those few little settlements scattered around Agon but also travelling around transporting goods from one place to another one and patrolling around their homeland. The problem with this is that the server is not at its best right now and every siege I've been was really really laggy (4fps laggy). So, even if I love NPC I know Av needs to upgrade their server tech first. Tasos has recently revealed their doing some upgrading but nobody knows what is it. This game has the potential to become one of the best games in MMO market but I believe Av will need years to bring up Darkfall true potential.
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